February 3, 2010

America - Baudrillard

“America,” an article by Baudrillard, is one that attempts to show how cities in the United States have attempted and succeeded in developing postmodern buildings and cities. Baudrillard claims that American architects have used a ‘true’ sort of anti-architecture, opting for hard technologies and exaggerating all dimensions. He claims that the architects have found fantastic new ways to design buildings while using elements from historical vernacular styles. Baudrillard compares America to Europe claiming that American streets are alive, “filled with crowds, bustle and advertisements,” while the European street, “…only lives in sudden surges, in historic moments of revolution and barricades” (9). He describes the postmodern architecture used in the cities of New York, Santa Barbara, Los Angeles, Salt Lake City, and Las Vegas, and even describes Disneyland as a marvel in architecture where it “conceal[s] the fact that true childishness is everywhere” (12).

The author’s intended audience is those that believe that America is not a bustling place; that there are not any postmodern movements in architecture, and that Europe has cities that surge with new ideas and revolutionary buildings. He makes the claim that there are people who say that “the streets are alive in Europe, but dead in America,” to which he replies, “They are wrong” (9).

Baudrillard is a European that has been brought up in a society where America was not looked up to, but has recently visited and found it to be not only equal to, but beyond the culture that he has become accustomed to. This can be drawn from such statements as “our European skies” (9), and his fascination with America can be seen in his choice of words, describing the American streets as “intense, electrifying, turbulent, and vital” (10).

Baudrillard risks European criticism as he promotes American designs above that of Europe claiming that “space is deemed public and bears all the marks of the public arena,” while America is, “always turbulent, lively, kinetic, and cinematic” (10-11).

The author clearly has an interest in American architecture, especially in the larger, flourishing cities, where “the power of pure open space” is demonstrated (14).


Baudrillard’s excerpt on America seemed to be filled with uncertainty about the country. He appeared to praise New York for its bustling streets, crowded sidewalks, and tall buildings, but seemed to downplay every other architectural design in other cities. Baudrillard described the violence of New York as “the violence of the way of life,” but then goes on to depict Santa Barbara as a collection of “funeral homes” (10). He questions whether the Bonaventure Hotel in LA can be considered postmodern and describes how it does exactly the opposite as its intention (intention – to view the city, result – everyone is cut off from each other). He praises Salt Lake City as “a jewel,” but retorts by referring to its architects as “a people of mutants” (11). Las Vegas is “a great whore,” and Disneyland is a place that conceals the fact that “true childishness is everywhere” (11/12). Then he concludes by stating that these are not cities and makes some allusion that they are deserts. Was he just trying to be ironic? There must have been something that I missed, because I attempted to understand what point he was trying to make, but he seemed all over the place.

The one thing that could be taken away from this article was the author’s description of Disneyland. And with his take on the beloved attraction, I can agree. It shields people from the outside world. It makes them think that they can behave unlike themselves, because it is an imaginary world, when in fact they are more themselves than they are in the ‘real’ world. It is a medium of immersion that tries to be transparent so as to bring out the (I hate to be this corny) inner child of anyone who visits.

Another thought that is brought up from the article, is the idea that architecture can be a form of new media. There are revolutionary new ways to design buildings that present cities in exciting ways, and can even tell stories. Some buildings are a part of this presentation (as with the skyscrapers in New York), while others help to present a new perspective on the city (as with the Bonaventure hotel in Los Angeles).

With these points in mind, the following questions are presented:

1. In what ways is Disneyland a transparent medium?

2. In what ways is Disneyland NOT a transparent medium?

3. In what ways can postmodern architecture (as some of the buildings described by the author), be considered forms of new media, if at all?

3 comments:

Sean February 3, 2010 at 11:52 PM  

Response to Question 1:
I see places like Disneyland as more of a transparent medium than many other mediums because it is able to physically place you in the “imaginary” situation. Each ride is meant to simulate some aspect of a different movie, character, or world, but the experiences themselves are very real. On a rollercoaster you are being accelerated up and down and around corners at the same time that you are being immersed in the world of Mickey Mouse or Peter Pan. By adding physical sensations to the storytelling, it comes closer to transparency as a medium than any book or computer screen can. The mental effect of the atmosphere that Baudrillard describes is also something that makes this look like more of a transparent medium. Disneyland seems to affect people’s mental state and their sense of happiness, bringing out their repressed childlessness by removing them from society. If this isn’t the effect of an immersive media, than nothing is.

Zach February 5, 2010 at 12:00 PM  

I agree with Sean. The Disney movies themselves are meant to take people to a new world, oftentimes one that is not "real" due to princesses or other magical elements. What makes Disneyland even more transparent than the movies it is based on is that it completely immerses the person who is experiencing it. Unlike a movie where there is just a visual and audio stimulus from a screen, Disneyland has a full body experience attached to it. Because of that it is much easier to lose yourself in the world and look past the fact that it is not real, thus it is very transparent.

Lauren February 5, 2010 at 4:37 PM  

In what ways can postmodern architecture (as some of the buildings described by the author), be considered forms of new media, if at all?
Postmodern architecture is absolutely new media just as the architecture of ancient civilizations is media. Things are designed with a function and in a certain way to usually convey a message. This message can be the purpose of the structure though doesn’t always have to be. I won’t try to convince anyone that a 5 level plain concrete parking structure is trying to impart any profound message but none the less it does present a building that is highly functional. The way different architecture is designed (lots of windows, only a few floors, curved shape of walls, right angles, etc.) reflects the architect’s style and can give off an impression/character of the structure. Gothic cathedrals can be both majestic and awe inspiring while also being ominous; some can argue that is to represent God in some respects or how people saw God at the time. As Baudrillard mentions in his essay, Las Vegas very much an assault on the senses and creates a sort of fantasy world comprised of buildings that are not historically accurate to the region (MGM, Excalibur, Caesar’s) which allows the subconscious to rationalize the famous slogan “What happens in Vegas, stays in Vegas”. This architecture conveys the reality, like Disneyland, that things aren’t real here.